Ski Crew is a patience game for one player, played with the full Skis Wild deck. You lead three skiers, and each must ski all five runs in a single pass of the deck.
Each skier's pile is built in exactly this order: Lift Open, Lift Ticket, Beginner Gear, four Ski School cards, three Green Runs cards, Pro Gear, two Blue Runs cards, one Black Run and one Double Black. Season Pass can stand in for Lift Ticket, and Demo Gear for Beginner Gear or Pro Gear.
Every card you turn over must go somewhere at once: onto a skier who needs it next, onto one of four lockers, or into the Lost and Found. Only the top card of a locker can move, and only onto a skier. A Trouble stops the skier you put it on until you find its remedy. The Yeti raids the lockers and takes the top card of every locker.
There are three levels. Greenhorn has five lockers, Hunter has four, and Legend leads four skiers with four lockers.
Printable one-page rules (PDF). These solo rules are new, and they may change as players try them.